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Unity shader error: “Too many texture interpolators would be used for ForwardBase pass”

时间:2021-07-01 10:21:17 帮助过:22人阅读

Unity shader error: “Too many texture interpolators would be used for ForwardBase pass”

解决方法:
CGPROGRAM 下加一行:#pragma target 4.0
示例如下:

技术图片

Ref: https://www.cnblogs.com/alps/p/7101092.html

Unity shader error: “Too many texture interpolators would be used for ForwardBase pass”

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