时间:2021-07-01 10:21:17 帮助过:39人阅读
自定义多边形
代码:
以下为引用的内容: ('Image/3D.php');
$image = new Image_3D();
$image->setColor(new Image_3D_Color(255, 255, 255));
//创建光源
$light1 = $image->createLight('light',array(-50, -50, -50));
$light1->setColor(new Image_3D_Color(100, 250, 100));
$light2 = $image->createLight('light',array(50, -50, 0));
$light2->setColor(new Image_3D_Color(100, 100, 250));
$light3 = $image->createLight('light',array(50, 50, 0));
$light3->setColor(new Image_3D_Color(50, 0, 100));
//创建多边形数组
$polygons = array();
//前面点坐标
$polygons[] = array(
array(0, -120, 0), array(-18, -12, 0),
array(-86, 48, 0), array(0, 18, 0),
array(86, 48, 0), array(18, -12, 0)
);
//后面点坐标
$polygons[] = array(
array(0, -120, 60), array(-18, -12, 60),
array(-86, 48, 60), array(0, 18, 60),
array(86, 48, 60), array(18, -12, 60)
);
//三侧面点坐标
$polygons[] = array(
array(0, -120, 0), array(-18, -12, 0),
array(-86, 48, 0), array(-86, 48, 60),
array(-18, -12, 60),array(0, -120, 60)
);
$polygons[] = array(
array(-86, 48, 0), array(0, 18, 0),
array(86, 48, 0), array(86, 48, 60),
array(0, 18, 60), array(-86, 48, 60)
);
$polygons[] = array(
array(86, 48, 0), array(18, -12, 0),
array(0, -120, 0), array(0, -120, 60),
array(18, -12, 60),array(86, 48, 60)
);
//绘制3D图像
foreach ($polygons as $poly) {
$points = array();
foreach ($poly as $set) {
$points[] = new Image_3D_Point($set[0], $set[1], $set[2]);
}
$p = $image->createObject('polygon', $points);
$p->setColor(new Image_3D_Color(255, 255, 255));
}
$image->transform($image->createMatrix('Rotation', array(-10, -25, -15)));
$image->createRenderer('perspectively');
$image->createDriver('gd');
$image->render(300, 300, 'https://www.gxlcms.com/anim.png');
echo '';
?>
|
效果图:
矢量图
可缩放的矢量图形(Scalable Vector Graphics,SVG)文件格式是组成2D图像的矢量XML文件。 在2001年,W3C对该格式进行了标准化,但其在Web方面的使用因为浏览器显示SVG文件的牵制而不很流行。 目前,最好的选择是Firefox它有内置的SVG支持,或具有Adobe SVG插件的IE。下面通过一个实例生成SVG文件。
代码:
以下为引用的内容: ('Image/3D.php');
$rot_x = 45;
$rot_y = 45;
$rot_z = 10;
$image = new Image_3D();
$image->setColor(new Image_3D_Color(255, 255, 255));
for ($x=0; $x < 4; $x++) {
for ($y=0; $y < 4; $y++) {
for ($z=0; $z < 4; $z++) {
//创建球体
$sphere = $image->createObject('sphere', array('r' => 25, 'detail' => 3));
//后面150用于设置图像透明度
$sphere->setColor(new Image_3D_Color(255, 162, 0, 150));
$sphere->transform($image->createMatrix('Move', array(($x * 75) + 50, $y * 75, $z * 75)));
$sphere->transform($image->createMatrix('Rotation', array($rot_x, $rot_y, $rot_z)));
}
}
}
$image->transform($image->createMatrix('Move', array(-225, -100, 0)));
$image->createRenderer('perspectively');
//使用SVG驱动生成矢量图
$image->createDriver('svg');
$image->render(600, 600, 'anim.svg');
header('Location:anim.svg');
?>
|
效果图:
输出的SVG文件打开后,其格式即为XML:
以下为引用的内容: <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg xmlns="http://www.w3.org/2000/svg" x="0" y="0" width="600" height="600"> <defs id="defs16387"> defs> <polygon id="background1" points="0,0 600,0 600,600 0,600" style="fill: #ffffff; fill-opacity: 1.00; stroke: none;" /> <polygon points="325.87,264.90 323.53,258.51 321.87,262.52" style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" /> <polygon points="319.40,256.07 321.87,262.52 323.53,258.51" style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" /> ... ... <polygon points="230.72,174.08 236.47,190.12 226.95,185.47" style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" /> <polygon points="230.72,174.08 252.69,180.70 236.47,190.12" style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" /> svg> |
作者: Gnie 出处: {GnieTech} (http://www.cnblogs.com/gnielee/) 版权声明: 本文的版权归作者与博客园共有。转载时须注明本文的详细链接,否则作者将保留追究其法律责任。 |