时间:2021-07-01 10:21:17 帮助过:20人阅读
PHP魔术方法使用实例如下:
<?php class Magic { public $var = 'test'; //构造函数,在创建对象的时候调用 public function __construct() { echo '__construct called'.PHP_EOL; } //某个对象的引用都被删除、对象被销毁、调用exit()后、脚本关闭时被调用 public function __destruct() { echo '__destruct called'.PHP_EOL; } //当给不可访问或不存在属性赋值时被调用 public function __set($name, $value) { echo $name.'-'.$value; echo '__set called'.PHP_EOL; } //读取不可访问或不存在属性时被调用 public function __get($name) { echo $name; echo '__get called'.PHP_EOL; } //调用不可访问或不存在的方法时被调用 public function __call($name, $arguments) { echo $name . '-' . implode(',', $arguments); echo '__call called'.PHP_EOL; } //调用不可访问或不存在的静态方法时被调用 public static function __callStatic($name, $arguments) { echo $name . '-' . implode(',', $arguments); echo '__callStatic called'.PHP_EOL; } //对不可访问或不存在的属性调用isset()或empty()时被调用 public function __isset($name) { echo $name; echo '__isset called'.PHP_EOL; return true; } //对不可访问或不存在的属性进行unset时被调用 public function __unset($name) { echo $name; echo '__unset called'.PHP_EOL; } //serialize时被调用,当你不需要保存大对象的所有数据时很有用 public function __sleep() { echo '__sleep called'.PHP_EOL; return array('var1111111111'); } //unserialize时被调用,可用于做些对象的初始化操作 public function __wakeup() { echo '__wakeup called'.PHP_EOL; $this->var = 'test after wakeup'; } //当一个类被转换成字符串时被调用 public function __toString() { return '__toString called'.PHP_EOL; } //进行对象clone时被调用,用来调整对象的克隆行为 public function __clone() { echo '__clone called'.PHP_EOL; } //当以函数方式调用对象时被调用 public function __invoke() { echo '__invoke called'.PHP_EOL; } //当调用var_export()导出类时,此静态方法被调用。用__set_state的返回值做为var_export的返回值。 public static function __set_state($arr) { return '__set_state called'.PHP_EOL; } //当调用var_dump()打印对象时被调用(当你不想打印所有属性)适用于PHP5.6版本 public function __debuginfo($arr) { echo '__debuginfo called'.PHP_EOL; return array( 'var' => 'test fro __debuginfo' ); } } $m = new Magic(); //__construct()被调用 $m->not_exist_property = test; //__set()被调用 echo $m->not_exist_property;//__get()被调用 $m->abc(1,2,3); //__call()被调用 echo isset($m->not_exist_property); //__isset()被调用,返回bool值 unset($m->not_exist_property); //__unset()被调用 echo $tmp = serialize($m); //__sleep()被调用 unserialize($tmp); //__wakeup()被调用 $m1 = clone $m; //__clone()被调用,对象默认是引用传递,使用clone关键词则可实现对象复制 $m(); //__invoke() eval( '$m2 = ' . var_export ( $m , true ) . ';' );var_dump($m2); var_dump($m); //最后__destruct()被调用 /* 结果: __construct called not_exist_property-test__set called not_exist_property__get called abc-1,2,3__call called not_exist_property__isset called 1not_exist_property__unset called __sleep called O:5:"Magic":1:{s:13:"var1111111111";N;}__wakeup called __destruct called __clone called __invoke called string(20) "__set_state called " class Magic#1 (1) { public $var => string(4) "test" } __destruct called __destruct called */
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