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openresty+websocket+redissimplechat

时间:2021-07-01 10:21:17 帮助过:35人阅读

openresty 很早就支持websocket了,但是早期的版本cosocket是单工的,处理起来比较麻烦参见邮件列表讨论 websocket chat,后来的版本cosocket是双全工的,就可以按照这个讨论的方案来实现基于websocket的聊天,或者是push程序了,但是网络上没有找到一个具体一点的例子,于是自己写了个simple的例子。

1 思路

client的websocket连接到openresty之后,使用ngx.thread.spawn启动两个 轻线程,一个用来接收客户端提交的数据往redis的channel写,另一个用来订阅channel,读取redis的数据写给客户端。channel相当于一个chat room,多个client一起订阅,有人发聊天信息(pub),所有人都能得到信息(sub)。代码比较简陋,简单的思路的实现。

2 服务端代码

依赖:

  • openresty
  • redis
  • lua-resty-redis
  • lua-resty-websocket 只支持RFC 6455

nginx的配置全贴了,就是两个location,一个是页面地址,一个是websocket地址。

配置片段

    location = /sredis {
        content_by_lua_file conf/lua/ws_redis.lua;
    }    location ~ /ws/(.*) {
        alias conf/html/$1.html;
    }

lua代码

-- simple chat with redislocal server = require"resty.websocket.server"local redis = require"resty.redis"local channel_name = "chat"local msg_id = 0--create connectionlocal wb, err = server:new{
  timeout = 10000,
  max_payload_len = 65535
}

--create successifnot wb then
  ngx.log(ngx.ERR, "failed to new websocket: ", err)
  return ngx.exit(444)
endlocal push = function()-- --create redislocal red = redis:new()
    red:set_timeout(5000) -- 1 seclocal ok, err = red:connect("127.0.0.1", 6379)
    ifnot ok then
        ngx.log(ngx.ERR, "failed to connect redis: ", err)
        wb:send_close()
        returnend--sublocal res, err = red:subscribe(channel_name)
    ifnot res then
        ngx.log(ngx.ERR, "failed to sub redis: ", err)
        wb:send_close()
        returnend-- loop : read from rediswhiletruedolocal res, err = red:read_reply()
        if res thenlocal item = res[3]
            local bytes, err = wb:send_text(tostring(msg_id).." "..item)
            ifnot bytes then-- better error handling
                ngx.log(ngx.ERR, "failed to send text: ", err)
                return ngx.exit(444)
            end
            msg_id = msg_id + 1endendendlocal co = ngx.thread.spawn(push)

--main loopwhiletruedo-- 获取数据local data, typ, err = wb:recv_frame()

    -- 如果连接损坏 退出if wb.fatal then
        ngx.log(ngx.ERR, "failed to receive frame: ", err)
        return ngx.exit(444)
    endifnot data thenlocal bytes, err = wb:send_ping()
        ifnot bytes then
          ngx.log(ngx.ERR, "failed to send ping: ", err)
          return ngx.exit(444)
        end
        ngx.log(ngx.ERR, "send ping: ", data)
    elseif typ == "close"thenbreakelseif typ == "ping"thenlocal bytes, err = wb:send_pong()
        ifnot bytes then
            ngx.log(ngx.ERR, "failed to send pong: ", err)
            return ngx.exit(444)
        endelseif typ == "pong"then
        ngx.log(ngx.ERR, "client ponged")
    elseif typ == "text"then--send to redislocal red2 = redis:new()
        red2:set_timeout(1000) -- 1 seclocal ok, err = red2:connect("127.0.0.1", 6379)
        ifnot ok then
            ngx.log(ngx.ERR, "failed to connect redis: ", err)
            breakendlocal res, err = red2:publish(channel_name, data)
        ifnot res then
            ngx.log(ngx.ERR, "failed to publish redis: ", err)
        endendendwb:send_close()
ngx.thread.wait(co)

3 页面代码

<html><head><metacharset="utf-8"><metaname="viewport"content="width=device-width, initial-scale=1.0, user-scalable=no"><scripttype="text/javascript">var ws = null;

    functionWebSocketConn() {if (ws != null && ws.readyState == 1) {
            log("已经在线");
            return
        }

        if ("WebSocket"in window) {
            // Let us open a web socket
            ws = new WebSocket("ws://localhost:8008/sredis");

            ws.onopen = function() {
                log('成功进入聊天室');
            };

            ws.onmessage = function(event) {
                log(event.data)
            };

            ws.onclose = function() {// websocket is closed.
                log("已经和服务器断开");
            };

            ws.onerror = function(event) {
                console.log("error " + event.data);
            };
        } else {
            // The browser doesn't support WebSocket
            alert("WebSocket NOT supported by your Browser!");
        }
    }

    functionSendMsg() {if (ws != null && ws.readyState == 1) {
            var msg = document.getElementById('msgtext').value;
            ws.send(msg);
        } else {
            log('请先进入聊天室');
        }
    }

    functionWebSocketClose() {if (ws != null && ws.readyState == 1) {
            ws.close();
            log("发送断开服务器请求");
        } else {
            log("当前没有连接服务器")
        }
    }

    functionlog(text) {var li = document.createElement('li');
        li.appendChild(document.createTextNode(text));
        document.getElementById('log').appendChild(li);
        returnfalse;
    }
    script>head><body><divid="sse"><ahref="javascript:WebSocketConn()">进入聊天室a>  
        <ahref="javascript:WebSocketClose()">离开聊天室a><br><br><inputid="msgtext"type="text"><br><ahref="javascript:SendMsg()">发送信息a><br><olid="log">ol>div>body>html>

4 效果

用iphone试了试,不好使,可能是websocket版本实现的问题。pc端测试可以正常使用。

openresty+websocket+redis  simple chat

Reading

  • 邮件列表讨论 websocket chat
  • Aapo Websocket with openresty

').addClass('pre-numbering').hide(); $(this).addClass('has-numbering').parent().append($numbering); for (i = 1; i <= lines; i++) { $numbering.append($('
  • ').text(i)); }; $numbering.fadeIn(1700); }); });

    以上就介绍了openresty+websocket+redis simple chat,包括了方面的内容,希望对PHP教程有兴趣的朋友有所帮助。

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