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PHP协程初体验

时间:2021-07-01 10:21:17 帮助过:7人阅读

PHP协程初体验

By warezhou 2014.11.24

上次通过C扩展为PHP添加coroutine尝试失败之后,由于短期内啃下Zend可能性几乎为零,只能打语言原生能力的主意了。Google之后发现,PHP5.5引入了Generator和Coroutine新特性,于是才有了本文的诞生。

背景阅读

《当C/C++后台开发遇上Coroutine》

http://km.oa.com/group/906/articles/show/165396

《一次失败的PHP扩展开发之旅》

http://km.oa.com/group/906/articles/show/208269

预备知识

Generator

function my_range($start, $end, $step = 1) {    for ($i = $start; $i <= $end; $i += $step) {        yield $i;    }}foreach (my_range(1, 1000) as $num) {    echo $num, "\n";}/* * 1 * 2 * ... * 1000 */

图 1 基于generator的range()实现

$range = my_range(1, 1000);var_dump($range);/* * object(Generator)#1 (0) { * } */var_dump($range instanceof Iterator);/* * bool(true) */

图 2 my_range()的实现推测

由于接触PHP时日尚浅,并未深入语言实现细节,所以只能根据现象进行猜测,以下是我的一些个人理解:

  • 包含yield关键字的函数比较特殊,返回值是一个Generator对象,此时函数内语句尚未真正执行
  • Generator对象是Iterator接口实例,可以通过rewind()、current()、next()、valid()系列接口进行操纵
  • Generator可以视为一种“可中断”的函数,而yield构成了一系列的“中断点”
  • Generator类似于车间生产的流水线,每次需要用产品的时候才从那里取一个,然后这个流水线就停在那里等待下一次取操作
  • Coroutine

    细心的读者可能已经发现,截至目前,其实Generator已经实现了Coroutine的关键特性:中断执行、恢复执行。按照《当C/C++后台开发遇上Coroutine》的思路,借助“全局变量”一类语言设施进行信息传递,实现异步Server应该足够了。

    其实相对于swapcontext族函数,Generator已经前进了一大步,具备了“返回数据”的能力,如果同时具备“发送数据”的能力,就再也不必通过那些蹩脚的手法绕路而行了。在PHP里面,通过Generator的send()接口(注意:不再是next()接口),可以完成“发送数据”的任务,从而实现了真正的“双向通信”。

    function gen() {    $ret = (yield 'yield1');    echo "[gen]", $ret, "\n";    $ret = (yield 'yield2');    echo "[gen]", $ret, "\n";}$gen = gen();$ret = $gen->current();echo "[main]", $ret, "\n";$ret = $gen->send("send1");echo "[main]", $ret, "\n";$ret = $gen->send("send2");echo "[main]", $ret, "\n";/* * [main]yield1 * [gen]send1 * [main]yield2 * [gen]send2 * [main] */

    图 3 Coroutine双向通信示例

    作为C/C++系码农,发现“可重入”、“双向通信”能力之后,貌似没有更多奢求了,不过PHP还是比较慷慨,继续添加了Exception机制,“错误处理”机制得到进一步完善。

    function gen() {    $ret = (yield 'yield1');    echo "[gen]", $ret, "\n";    try {        $ret = (yield 'yield2');        echo "[gen]", $ret, "\n";    } catch (Exception $ex) {        echo "[gen][Exception]", $ex->getMessage(), "\n";    }       echo "[gen]finish\n";}$gen = gen();$ret = $gen->current();echo "[main]", $ret, "\n";$ret = $gen->send("send1");echo "[main]", $ret, "\n";$ret = $gen->throw(new Exception("Test"));echo "[main]", $ret, "\n";/* * [main]yield1 * [gen]send1 * [main]yield2 * [gen][Exception]Test * [gen]finish * [main] */

    图 4 Coroutine错误处理示例

    实战演习

    前面简单介绍了相关的语言设施,那么具体到实际项目中,到底应该如何运用呢?让我们继续《一次失败的PHP扩展开发之旅》描述的场景,借助上述特性实现那个美好的愿望:以同步方式书写异步代码!

    第一版初稿

    handler = $handler;        $this->socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);        if(!$this->socket) {            die(socket_strerror(socket_last_error())."\n");        }        if (!socket_set_nonblock($this->socket)) {            die(socket_strerror(socket_last_error())."\n");        }        if(!socket_bind($this->socket, "0.0.0.0", 1234)) {            die(socket_strerror(socket_last_error())."\n");        }    }    public function Run() {        while (true) {            $reads = array($this->socket);            foreach ($this->tasks as list($socket)) {                $reads[] = $socket;            }            $writes = NULL;            $excepts= NULL;            if (!socket_select($reads, $writes, $excepts, 0, 1000)) {                continue;            }            foreach ($reads as $one) {                $len = socket_recvfrom($one, $data, 65535, 0, $ip, $port);                if (!$len) {                    //echo "socket_recvfrom fail.\n";                    continue;                }                if ($one == $this->socket) {                    //echo "[Run]request recvfrom succ. data=$data ip=$ip port=$port\n";                    $handler = $this->handler;                    $coroutine = $handler($one, $data, $len, $ip, $port);                    $task = $coroutine->current();                    //echo "[Run]AsyncTask recv. data=$task->data ip=$task->ip port=$task->port timeout=$task->timeout\n";                    $socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);                    if(!$socket) {                        //echo socket_strerror(socket_last_error())."\n";                        $coroutine->throw(new Exception(socket_strerror(socket_last_error()), socket_last_error()));                        continue;                    }                    if (!socket_set_nonblock($socket)) {                        //echo socket_strerror(socket_last_error())."\n";                        $coroutine->throw(new Exception(socket_strerror(socket_last_error()), socket_last_error()));                        continue;                    }                    socket_sendto($socket, $task->data, $task->len, 0, $task->ip, $task->port);                    $this->tasks[$socket] = [$socket, $coroutine];                } else {                    //echo "[Run]response recvfrom succ. data=$data ip=$ip port=$port\n";                    if (!isset($this->tasks[$one])) {                        //echo "no async_task found.\n";                    } else {                        list($socket, $coroutine) = $this->tasks[$one];                        unset($this->tasks[$one]);                        socket_close($socket);                        $coroutine->send(array($data, $len));                    }                }            }        }    }}class AsyncTask {    public $data;    public $len;    public $ip;    public $port;    public $timeout;    public function __construct($data, $len, $ip, $port, $timeout) {        $this->data = $data;        $this->len = $len;        $this->ip = $ip;        $this->port = $port;        $this->timeout = $timeout;    }}function RequestHandler($socket, $req_buf, $req_len, $ip, $port) {    //echo "[RequestHandler] before yield AsyncTask. REQ=$req_buf\n";    list($rsp_buf, $rsp_len) = (yield new AsyncTask($req_buf, $req_len, "127.0.0.1", 2345, 1000));    //echo "[RequestHandler] after yield AsyncTask. RSP=$rsp_buf\n";    socket_sendto($socket, $rsp_buf, $rsp_len, 0, $ip, $port);}$server = new AsyncServer(RequestHandler);$server->Run();?>

    代码解读:

  • 为了便于说明问题,这里所有底层通讯基于UDP,省略了TCP的connect等繁琐细节
  • AsyncServer为底层框架类,封装了网络通讯细节以及协程切换细节,通过socket进行coroutine绑定
  • RequestHandler为业务处理函数,通过yield new AsyncTask()实现异步网络交互
  • 第二版完善

    第一版遗留问题:

  • 异步网络交互的timeout未实现,仅预留了接口参数
  • yield new AsyncTask()调用方式不够自然,略感别扭
  • handler = $handler;        $this->socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);        if(!$this->socket) {            die(socket_strerror(socket_last_error())."\n");        }        if (!socket_set_nonblock($this->socket)) {            die(socket_strerror(socket_last_error())."\n");        }        if(!socket_bind($this->socket, "0.0.0.0", 1234)) {            die(socket_strerror(socket_last_error())."\n");        }    }    public function Run() {        while (true) {            $now = microtime(true) * 1000;            foreach ($this->timers as $time => $sockets) {                if ($time > $now) break;                foreach ($sockets as $one) {                    list($socket, $coroutine) = $this->tasks[$one];                    unset($this->tasks[$one]);                    socket_close($socket);                    $coroutine->throw(new Exception("Timeout"));                }                unset($this->timers[$time]);            }            $reads = array($this->socket);            foreach ($this->tasks as list($socket)) {                $reads[] = $socket;            }            $writes = NULL;            $excepts= NULL;            if (!socket_select($reads, $writes, $excepts, 0, 1000)) {                continue;            }            foreach ($reads as $one) {                $len = socket_recvfrom($one, $data, 65535, 0, $ip, $port);                if (!$len) {                    //echo "socket_recvfrom fail.\n";                    continue;                }                if ($one == $this->socket) {                    //echo "[Run]request recvfrom succ. data=$data ip=$ip port=$port\n";                    $handler = $this->handler;                    $coroutine = $handler($one, $data, $len, $ip, $port);                    if (!$coroutine) {                        //echo "[Run]everything is done.\n";                        continue;                    }                    $task = $coroutine->current();                    //echo "[Run]AsyncTask recv. data=$task->data ip=$task->ip port=$task->port timeout=$task->timeout\n";                    $socket = socket_create(AF_INET, SOCK_DGRAM, SOL_UDP);                    if(!$socket) {                        //echo socket_strerror(socket_last_error())."\n";                        $coroutine->throw(new Exception(socket_strerror(socket_last_error()), socket_last_error()));                        continue;                    }                    if (!socket_set_nonblock($socket)) {                        //echo socket_strerror(socket_last_error())."\n";                        $coroutine->throw(new Exception(socket_strerror(socket_last_error()), socket_last_error()));                        continue;                    }                    socket_sendto($socket, $task->data, $task->len, 0, $task->ip, $task->port);                    $deadline = $now + $task->timeout;                    $this->tasks[$socket] = [$socket, $coroutine, $deadline];                    $this->timers[$deadline][$socket] = $socket;                } else {                    //echo "[Run]response recvfrom succ. data=$data ip=$ip port=$port\n";                    list($socket, $coroutine, $deadline) = $this->tasks[$one];                    unset($this->tasks[$one]);                    unset($this->timers[$deadline][$one]);                    socket_close($socket);                    $coroutine->send(array($data, $len));                }            }        }    }}class AsyncTask {    public $data;    public $len;    public $ip;    public $port;    public $timeout;    public function __construct($data, $len, $ip, $port, $timeout) {        $this->data = $data;        $this->len = $len;        $this->ip = $ip;        $this->port = $port;        $this->timeout = $timeout;    }}function AsyncSendRecv($req_buf, $req_len, $ip, $port, $timeout) {    return new AsyncTask($req_buf, $req_len, $ip, $port, $timeout);}function RequestHandler($socket, $req_buf, $req_len, $ip, $port) {    //echo "[RequestHandler] before yield AsyncTask. REQ=$req_buf\n";    try {        list($rsp_buf, $rsp_len) = (yield AsyncSendRecv($req_buf, $req_len, "127.0.0.1", 2345, 3000));    } catch (Exception $ex) {        $rsp_buf = $ex->getMessage();        $rsp_len = strlen($rsp_buf);        //echo "[Exception]$rsp_buf\n";    }    //echo "[RequestHandler] after yield AsyncTask. RSP=$rsp_buf\n";    socket_sendto($socket, $rsp_buf, $rsp_len, 0, $ip, $port);}$server = new AsyncServer(RequestHandler);$server->Run();?>

    代码解读:

  • 借助PHP内置array能力,实现简单的“超时管理”,以毫秒为精度作为时间分片
  • 封装AsyncSendRecv接口,调用形如yield AsyncSendRecv(),更加自然
  • 添加Exception作为错误处理机制,添加ret_code亦可,仅为展示之用
  • 性能测试

    测试环境


    测试数据

    100Byte/REQ 1000Byte/REQ
    async_svr_v1.php 16000/s 15000/s
    async_svr_v2.php 11000/s 10000/s
    展望未来
  • 有兴趣的PHPer可以基于该思路进行底层框架封装,对于常见阻塞操作进行封装,比如:connect、send、recv、sleep ...
  • 本人接触PHP时日尚浅,很多用法非最优,高手可有针对性优化,性能应该可以继续提高
  • 目前基于socket进行coroutine绑定,如果基于TCP通信,每次connect/close,开销过大,需要考虑实现连接池
  • python等语言也有类似的语言设施,有兴趣的读者可以自行研究
  • 人气教程排行